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Wesnoth Units database

Gore

(image)

The Gores are basically new recruits in the minotaur infantry or simply militia defending their territory.

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn.

Advances from:
Advances to: Rouser Savage
Cost: 17
HP: 37
Movement: 4
XP: 45
Level: 1
Alignment: chaotic
IDBM Minotaur Gore
Abilities: divine health
(image)axe
blade
8 - 3
melee
Resistances:
blade0%
pierce0%
impact0%
fire-10%
cold10%
arcane0%
TerrainMovement CostDefense
Castle150%
Cave150%
Coastal Reef-0%
Deep Water9910%
Flat130%
Forest160%
Frozen230%
Hills150%
Impassable9930%
Mountains160%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9930%
Village150%